Expanding my horizons into sound design, I was recently named a finalist in the BIFSC 2025 competition. Currently, I am serving as the Audio Director for an indie game development project, where I am solely responsible for all sound effects and music production, as well as managing Wwise-Unity integration in collaboration with the engineering team.
With seven years of experience in the music industry, my expertise spans recording, editing, mixing. I have a proven track record in major domestic and international live concerts, frequently specializing as a Playback Technician and Backline/Instrument Tech, giving me a comprehensive understanding of live production workflows.